Building an AI for Games: The Basis
In this post you can see…
State Machine for Games: Summarizing and Simplifying
State machines (FSM) are the old school in game development. They are present since the beginning, when the game complexity starts to increase, requiring a little more logic to control the different possible game states or a player state. What few know is that a state machine can be used to control almost everything in a game, and contrary to what many think, it is not exactly an artificial intelligence.
The importance of digital games in the advancement of artificial intelligence
CAROLSALVATO Home Posts PT-BR Posts Projects Posts All Posts Projects ALGameCode All Projects Videos Blogs Curriculum Download All Skills Experiences Knowledge ALGC Blogger Contact The importance of digital games in the advancement of artificial intelligence Artificial intelligence and digital games are two technologies that add fun and innovation to all fields in which they are […]
Hello world!
CAROLSALVATO Home Posts PT-BR Posts Projects Posts All Posts Projects ALGameCode All Projects Videos Blogs Curriculum Download All Skills Experiences Knowledge ALGC Blogger Contact Hello World! Hello!! Welcome to my blog and my website . My name is Carol Salvato and I am an enthusiast in the development of intelligent systems for digital games. Read […]